Oussrae/Oussrae-Thex Packmistress

Elite Combat Trained Women of House Oussrae-Thex given charge of the Thex Hounds so that they may hunt The Desolate into extinction.

Description:

Combat Summary

Base OCV: 5 Base DCV: 7 ECV: 5
Base OCV: 6 Base DCV: 8 ECV: 5
Levels: +5 Longsword, +4 Organic Hand-Crossbow, +2 All OCV with Leader of the Pack, +6 to negate penalties for precision strikes with Longswords
DEX: 15 SPD: 5 Phases: 3, 5, 8, 10, 12
DEX 18 SPD: 6 Phases: 2, 4, 6, 8, 10, 12
11 PD (9 rPD) 12 ED (9 rED) MD: 15
END: 30 STUN: 28 BODY: 15

Oussrae Only

Characteristics

Characteristic Value Point Cost
STR 10 0
DEX Oussrae-Thex 15 15
DEX Oussrae 18 24
CON 15 10
BODY 15 10
INT 13 6
EGO 15 10
PRE 10 0
COM 14 2
PD 2 0
ED 3 0
SPD Oussrae-Thex 5 5
SPD Oussrae 6 15
RECOVERY 5 0
ENDURANCE 30 0
STUN 28 0
RUN 8” 4
SWIM 2” 0
LEAP 3” 0

STR Roll: 11

DEX Roll: 12 (13 for Oussrae)

CON Roll: 12

INT Roll: 12

EGO Roll: 12

PER Roll: 12


Diadvantages (Oussrae-Thex)

Psychological Limitation: Xenophobic (Common, Strong) 15

Diadvantages (Oussrae)

Psychological Limitation: Mildly xenophobic (Common, Moderate) 10

Psychological Limitation: Lesbian Fem-Nazis (Uncommon, Strong) 10

Diadvantages (Both)

Reputation: Drow, 11- 10

Psychological Limitation: Kill Desolate! (Very Common, Strong) 20

Enraged: When a bonded hound is Critically Wounded, Knocked Unconscious, or Killed (Common, 8, Recover 14) 10

Points (Oussrae-Thex)

Base Points: 225

Disads Total: +55

Powers Cost: 181

Skills Cost: 27

Characteristics Cost: 62

Total Cost = 280

Unspent: 0

Points (Oussrae)

Base Points: 269

Disads Total: +60

Powers Cost: 221

Skills Cost: 27

Characteristics Cost: 81

Total Cost = 329

Unspent: 0


Skills/Perks/Talents/Powers

5 Life Support (Longevity: 400 Years; Sleeping: Character does not sleep) 0

3 Darkvision (5 Active Points); Linked (Life Support; Lesser Power can only be used when character uses greater Power at full value; -3/4) 0

10 Multipower, 25-point reserve, (25 Active Points); all slots Increased Endurance Cost (x4 END; -1 1/2)

1u Cloud of Darkness: Darkness to Sight Group 2” radius, Alterable Size (25 Active Points); Increased Endurance Cost (x4 END; -1 1/2) 8 END
1u Dark Fire: (Total: 24 Active Cost, 8 Real Cost) Change Environment 1” radius, -2 DCV, Sticky (+1/4) (12 Active Points); Increased Endurance Cost (x4 END; -1 1/2) (Real Cost: 5) plus Image: 1 Hex, Sticky (+1/4) (12 Active Points); Increased Endurance Cost (x4 END; -1 1/2), Set Effect (“Paints” all invisible creratures in the hex with a ghoastly outline; -1) (Real Cost: 3) 8 END

8 Thex Hound Mind Link: Mind Link, Group of Minds, Two Minds at Once, Psychic Bond, Unusual Sense Group rather than Mental (20 Active Points); Only With Thex Hounds that have undergone the proper bonding ritual with the Packmistress (-1 1/2)

85 Bonded Thex Hounds1 (Oussrae-Thex): Two 530 Base Point Thex Hounds are bound to the Packmmistress, and constitute her primary arsenal and focus (106 Active Points); Linked (Thex Hound Mind Link, 1/4)

108 Bonded Mystic Thex Hounds1 (Oussrae): Two 675 Base Point Mystic Thex Hounds are bound to the Packmmistress, and constitute her primary arsenal and focus (135 Active Points); Linked (Thex Hound Mind Link, 1/4)
13 Bonded Speed: When a Packmmistress bonds with her hounds, she is able to draw off some of their stregth to increase her own battle ferocity.
  • +2 Speed (20 Active points); Linked (Thex Hound Mind Link; -1/2)
8 Mutal Mind Stregthening: Through her bond with her psi-resistant hounds, the Packmmistress’s own defenses are stregthened.
  • 15 MD (12 Active points); Linked (Thex Hound Mind Link; -1/2)
8 Leader of the Pack: The Packmmistress can mentaly coordinate her pack to increase their effectiveness in combat as a unit.
  • +2 All Combat, Usuable Simultabeously (Self and Two Hounds others; +3/4)(28 active Points); Requires a Teamwork Roll (No Active Point Penalty to Skill Roll, RSR Skill is subject to skill vs. Skill Contests; -1/2), 1 Continuous Recoverable Charge (1 minute; -1/2), Limited Power (Self and Bonded hounds Only; -1 1/2) [1 rcc]
11 +2 Drow Spidermesh Finemail Armor (Oussrae-Thex):
  • (Total: 37 Active Cost, 11 Real Cost) Armor (9 PD/9 ED) (27 Active Points); OIF (-1/2), Independant (-2) (Real Cost: 8) plus +2 DCV (10 Active Points); OIF (-1/2), Independant (-2) (Real Cost: 3)
11 +2 Class 1 Heavy Living Armor (Oussrae): A suit of magicaly enchanted living armor that physically attaches itself to the wearer is worn by the Oussrae women. While this is not a permanent union, the armor draws its nourishment (it needs a paltry amount) directly from the wearer for as long as it’s worn. As long as the wearer maintains their health and eating habits, there is no need to worry about the armor’s needs. (Stats are the same as for the +2 Spidermesh.)
8 +2 Longsword (Oussrae-Thex):
  • (Total: 25 Active Cost, 8 Real Cost) Killing Attack – Hand-to-Hand 1 1/2d6 (25 Active points); OAF (-1), Independant (-2) (Real Cost: 6) plus +2 OCV (2 Active Points) (Real Cost: 2) [2 END]
  • 2d6+1 damage with STR.
7 +2 Organic Longsword (Oussrae): A non-sentient organism with the INT of a Sponge and a razor-sharp edge that secretes poison. It must be fed, and to do so it is immersed in an easily made protein solution (essentially a meat based soup broth) for about an hour once a day.
(Total: 25 Active Cost, 7 Real Cost) Killing Attack – Hand-to-Hand 1 1/2d6 (25 Active points); OAF (-1), Independant (-2), Fuel Dependent (fuel is Very Common; must refuel Once per Day; Protien Soup; -1/2) (Real Cost: 5) plus +2 OCV (2 Active Points) (Real Cost: 2) [2 END]
2d6+1 damage with STR.
14 Cripling Strike: The Packmistress stabs the tip of her sword into her opponent’s leg or foot, temporarily crippling them. An adversary thus wounded is easily kept at a safe distance, and is also easy prey for her hounds…
  • Drain Running Speed – 2d6, Average Rule, Delayed Return Rate (20 minutes; +3/4), Reduced Endurance (0 END; +1/2) (45 Active points); OAF (-1), Linked (Longsword; -1/2), Limited Power (Requires a strike to the Leg or Foot; -1 1/2), Limited Power (can only be used on number of times on a given target equil to the number of leggs it has,-1/4)
  • Drains 3” of running speed (6 Active Points), per strike. Usable once per leg.
6 +2 Organic Hand-Crossbow: A non-sentient organism with the INT of a Sponge that fire poison darts in the manner of a hand-crossbow. The advantage to this weapon is that it can fire multiple times without reloading. The downside, is that the organism can only produce a limited number of projectiles per day. It must also be fed. To feed the weapon, it is immersed in an easily made protein solution (essentially a meat based soup broth) for about an hour once a day.
  • (Total: 22 Active Cost, 6 Real Cost) Killing Attack – Ranged 1d6+1 (20 Active Points); OAF (-1), Independant (-2), Fuel Dependent (fuel is Very Common; must refuel Once per Day; Protien Soup; -1/2), 6 Charges (-3/4) (Real Cost: 4) plus +2 OCV (2 Active Points) (Real Cost: 2) [6 c]
10 Organic Hand-Crossbow Toxin (Oussrae-Thex):
  • Drain Body – 2d6, Ranged (+1/2), Delayed Return Rate (1 Day; +1 1/2) (60 Active Points); OAF (-1), Independant (-2), Fuel Dependent (fuel is Very Common; must refuel Once per Day; Protien Soup; -1/2), 6 Charges (-3/4), Linked (Organic Hand-Crossbow, -1/2) [6 Charges]
19 Improved Toxin (Oussrae): Produced by both the Organic Hand-Crossbow and the Organic Longsword
Drain Body – 2d6, Ranged (+1/2), Delayed Return Rate (1 Day; +1 1/2), Reduced Endurance (0 END; +1/2), Does Body (+1) (90 Active Points); OAF (-1), Independant (-2), Fuel Dependent (fuel is Very Common; must refuel Once per Day; Protien Soup; -1/2), Variable Limitation (Linked: Organic Hand-Crossbow or Linked: Organic Longsword, -1/4)
Skills
  • 11 Teamwork: 16
Combat Skills
  • 2 WF Drow Weapons
  • 3 +3 OCV with Longswords
  • 2 +2 OCV with Hand-Crossbows
  • 4 +6 OCV to negate penalties for precision strikes with Longswords
  • 1 Weapon Element: Swords
  • 4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort

1 Power Bought as a Perk, but uses Summoning rules for multiple creatures.

Bio:

These Stats Are based on the average Oussrae-Thex and Oussrae Packmistresses. More experinced Packmmistresses may very well have additional powers and abilities. Novice Packmmistresses may have less. (Note: The DEX, INT, EGO, and SPD scores for the Average Packmmistress are also minimum values requred to be alowed to become a Packmistress, representing the fact that this is an elite squad of troops.) More experienced Packmmistresses will also have more hounds, while a novice has only a single animal. The addition (or removal) of hounds to the Packmmistress alters some of its ability costs:

Title Number of Hounds Thex Hound Mind Link (Active Points) Thex Hound Mind Link(Real Cost) Bonded Thex-Hounds (Active Points) Bonded Thex-Hounds (Real Cost) Leader of the Pack (Active Point Cost) Leader of the Pack (Real Cost) Total Character point Adjustment
Novice Packmistress 1 10 5 89 (115) 71 (92) 24 81 -9
Advanced Packmistress 4 25 12 99 (125) 79 (100) 482 14 +12
Alfa Packmistress 8 30 15 104 (130) 83 (104) 54 143 +19

Only The Bonded Hounds categories are differant for The Oussrae, and this is represented by the numbers in ().

1 The reduction in hounds actualy makes this power more efficient, reducing its Limited Power disad to a -1 instead of a -1 1/2.

2 Advanced & Alfa Packmistresses increase their leader of the Pack OCV bonus to +3.

3 This is murderously inefficient, as the limited group of creatures able to be affected is almost half of what the power is capable of doing, increasing the Limited Power Disad to -1 3/4

A Packmistress’s basic equipment is also influenced by her rank and skill.

Novice Packmistress
Item Item Becomes OCV/DCV Adjustment Damage Class Adjustment/New Defenses
Longsword +1 Longsword -1 OCV -1 Damage Class
Drow Spidermesh +1 Chainmail Armor -1 DCV 7 PD/7 ED
Organic Hand-Crossbow +1 Organic Hand-Crossbow -1 OCV -1 Damage Class
Advanced Packmistress
Item Item Becomes OCV/DCV Adjustment Damage Class Adjustment/New Defenses Additional Advantages
Longsword +3 Longsword +1 OCV +1 Damage Class Armor Peircing (+1/2)
Drow Spidermesh +3 Braidmail Armor +1 DCV 11 PD/11 ED Hardened (+1/4)
Organic Hand-Crossbow +3 Organic Hand-Crossbow +1 OCV +1 Damage Class Penetrating (+1/2)
Alfa Packmistress
Item Item Becomes OCV/DCV Adjustment Damage Class Adjustment/New Defenses Additional Advantages
Longsword +4 Longsword +2 OCV +2 Damage Classes Armor Peircing (+1/2)
Drow Spidermesh +4 Forgemail Armor +2 DCV 13 PD/13 ED Hardened (+1/4)
Organic Hand-Crossbow +4 Organic Hand-Crossbow +2 OCV +2 Damage Classes Penetrating (+1/2), 8 Charges

For Example, a Novice Packmistress would have a:

7 +1 Drow Spidermesh Chainmail Armor (Oussrae-Thex):
  • (Total: 26 Active Cost, 7 Real Cost) Armor (7 PD/7 ED) (21 Active Points); OIF (-1/2), Independant (-2) (Real Cost: 6) plus +1 DCV (5 Active Points); OIF (-1/2), Independant (-2) (Real Cost: 1)
7 +1 Class 1 Heavy Living Armor (Oussrae): A suit of magicaly enchanted living armor that physically attaches itself to the wearer is worn by the Oussrae women. While this is not a permanent union, the armor draws its nourishment (it needs a paltry amount) directly from the wearer for as long as it’s worn. As long as the wearer maintains their health and eating habits, there is no need to worry about the armor’s needs. (Stats are the same as for the +1 Spidermesh.)

And her combat summary table would look like this:

Combat Summary

Base OCV: 5 Base DCV: 6 ECV: 5
Base OCV: 6 Base DCV: 7 ECV: 5
Levels: +4 Longsword, +3 Organic Hand-Crossbow, +2 All With Leader of the Pack, +6 to negate penalties for precision strikes with Longswords
DEX: 15 SPD: 5 Phases: 3, 5, 8, 10, 12
DEX 18 SPD: 6 Phases: 2, 4, 6, 8, 10, 12
10 PD (7 rPD) 10 ED (7 rED) MD: 15
END: 30 STUN: 28 BODY: 15

While an Alfa Packmistress would have a:

14 +4 Organic Hand-Crossbow:
  • (Total: 49 Active Cost, 14 Real Cost) Killing Attack – Ranged 2d6, Penetrating (+1/2) (45 Active Points); OAF (-1), Independant (-2), 8 Charges (-1/2) (Real Cost: 10) plus +4 OCV (4 Active Points) (Real Cost: 4) [8 c]

And her combat summary table would look like this:

Combat Summary

Base OCV: 5 Base DCV: 9 ECV: 5
Base OCV: 6 Base DCV: 10 ECV: 5
Levels: +7 Longsword, +6 Organic Hand-Crossbow, +3 All With Leader of the Pack, +6 to negate penalties for precision strikes with Longswords
DEX: 15 SPD: 5 Phases: 3, 5, 8, 10, 12
DEX 18 SPD: 6 Phases: 2, 4, 6, 8, 10, 12
15 PD (13 rPD) 16 ED (13 rED) MD: 15
END: 30 STUN: 28 BODY: 15

Oussrae/Oussrae-Thex Packmistress

Victoriana, Alternate years Genesplicer